Locked tiles give the player a unique ability to prevent special tiles from working. Here are some details on LOCKED TILES:
- Matching or destroying a tile that is Locked removes the Locked effect leaving the tile on the board.
- When a tile is Locked, it has a light blue circle over the tile.
- Any kind of tile can be Locked with the exception of Fortified tiles and already Locked tiles.
- When a tile is Locked, any special effects the tile has no longer functions.
- Tiles that are Locked stay in place rather than falling down.
- When matched, it does not contribute its AP to your AP pool.
- Can be targeted by powers that target random tiles.
- Contributes the tile's color for Powers that calculate how many tiles of a certain color are on the game board.
Fortified tiles gives the player a unique ability to protect tiles that are valuable to them. Here are some details on FORTIFIED TILES:
- Matching or destroying a tile that is Fortified removes the Fortified effect leaving the tile on the board.
- When a tile is Fortified, it has a neon border around it.
- Any kind of tile can be fortified with the exception of Locked tiles and already Fortified tiles.
- Fortified tiles, unlike Locked tiles, continue to function normally. This means that Countdown tiles continue to tick down, Strike and Protect tiles continue to contribute to match and power strength and Attack tiles will continue to do damage at the end of the turn.
- Tiles that are Fortified can move/fall or match like any other non-locked tile.
- When matched, it does not contribute its AP to your AP pool.
- Can be targeted by powers that target random tiles
- Contributes the tile's color for Powers that calculate how many tiles of a certain color are on the game board.
We also put together this handy list of terms to help define the difference between matching a tile, destroying a tile, and removing a tile here -
- Matching - A tile is a part of the active match.
- Destroying - Done from a power or the non-matched tiles from a Match-4 or greater.
- Remove - Done from powers. Removes the status of the tile but keeps the tile intact.