Thank you everyone for your feedback and patience as we worked on the fixes to the Gameboard. These fixes are now live in the game via an in-game patch (no need to install a new update). If you don’t see the change during play, you may need to do a hard reset of the game to see the updated board.
We made the following adjustments to the Blue, Purple, and Green Tiles on the Gameboard based on tests and user feedback.
Blue Tile shifts bluer/cooler
Purple Tile shifts redder/warmer
Green Tile shifts yellower/warmer
Two refinements have been made to the enemy turn performance.
Enemy turn darkens slightly less overall so that players can follow enemy actions more clearly.
The animation intensity going out from the curve of the tiles and background is softened.
Power ready fill-bars are now easier to identify.
Animation have been adjusted to subtly increase the brightness and visibility of the ready-state fill-bar visuals.
We hope these improvements improve gameplay for all. We have seen some feedback in regards to some Tiles may appear a bit less saturated and vibrant compared to the original Tiles and that is something we will continue to look at and review in future updates.
Thank you for playing MARVEL Puzzle Quest!
Update: 4/7/21: We want to provide an update to everyone and that is the team is still busy at work on these fixes we shared earlier. While it is still feasible to have them completed this week, it's looking like these fixes will be in place next week. We apologize for the delay but we need just a little bit more time to have everything ready to go. Thank you for your patience!
Hi Everyone –
Thank you for your patience while the team reviewed and discussed the concerns with the recent R223 update. Releasing a new update with any sort of changes to UI/UX is a long and meticulous process that can take many months or more of careful planning to evaluate and to reach launch (especially for a game with so much love and history). In this last update, some of those changes failed to land and some fixes are needed to remedy them.
We will be applying some of the following changes to the gameboard that will be live in the game by the week of April 4, possibly even sooner. These updates include:
Various color tweaks to the tiles to help make gameboard more visible to everyone.
Make Powers easier to identify when activated.
Alleviate some of the eye strain on enemy turns for a smoother transition in play.
We expect these improvements will help with many of the concerns shared with us. We do understand these fixes may take a little longer than you wish but we appreciate your patience as we apply them.
Thank you everyone for your feedback and we hope you enjoy the new board more once these fixes are made.